Monday, May 6, 2013

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Composite Design Pattern - [Structural Patterns]



Composite Pattern

[Download cs c#] 

Definition

Compose objects into tree structures to represent part-whole hierarchies. Composite lets clients treat individual objects and compositions of objects uniformly.



    //Component class
    abstract class Component
    {
        protected string name;

        public Component(string name)
        {
            this.name = name;
        }

        public abstract void Add(Component c);
        public abstract void Remove(Component c);
        public abstract void Display(int Dept);
    }

    //Composite Class
    class Composite : Component
    {
        private List<Component> _com = new List<Component>();

        public Composite(string name):base(name)
        {

        }
        public override void Add(Component c)
        {
            _com.Add(c);
        }
        public override void Remove(Component c)
        {
            _com.Remove(c);
        }
        public override void Display(int Dept)
        {
            Console.WriteLine(new String('-',Dept)+name);

            foreach (Component component in _com)
            {
                component.Display(Dept + 2);
            }
        }
    }

        //Leaf Class
        class Leaf : Component
        {
            public Leaf(string name):base(name)
            {

            }
            public override void Add(Component c)
            {
                Console.WriteLine("Can not add to a leaf");
            }
            public override void Remove(Component c)
            {
                Console.WriteLine("Can not remove from a leaf");
            }
            public override void Display(int Dept)
            {
                Console.WriteLine(new String('-', Dept) + name);
            }
        }



            //---Composite Calling...
            Composite root = new Composite("root");
            root.Add(new Leaf("Leaf A"));
            root.Add(new Leaf("Leaf B"));

            Composite comp = new Composite("Composite X");
            comp.Add(new Leaf("Leaf XA"));
            comp.Add(new Leaf("Leaf XAB"));

            root.Add(comp);
            root.Add(new Leaf("Leaf C"));

            // Add and remove a leaf
            Leaf leaf = new Leaf("Leaf D");
            root.Add(leaf);
            root.Remove(leaf);

            // Recursively display tree
            root.Display(1);

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